You can learn a lot more about Witchfire on the FAQ page, and there will also be a gameplay trailer released before the Early Access launch. The game will also likely be a single-player title, but there is a small chance that co-op could be added at some point. The post-release updates will stop only when we are all fully satisfied with the results. We’ll be doing everything we can to make it the best game possible. S[taking of which, the developer currently plans to have Witchfire stay in early access for about a year and "maybe a couple of extra months more" but don't expect it to stay in early access for years like other games.Įven after the full game is released, The Astronauts plan to keep adding content to Witchfire, saying: The developer also plans to release an Early Access roadmap at some point to show what it will add to the game before it's officially released. Beyond its captivating gameplay and graphics, WITCHFIRE weaves an intriguing storyline that keeps players engaged from start to finish. Later on in the FAQ page, it's revealed that Witchfire will have two maps for its Early Access launch and it added that just one of the maps is about the size of the entire world of the developer's previous game, The Vanishing of Ethan Carter. Whether it’s a lightning bolt crackling across the screen or a frost nova engulfing your enemies, the visual effects add depth and immersion to the game. Besides the lack of an official release date, you should also understand that the game. So let us just say the goal is to deliver enough content so you are satisfied and feel the game was worth the money even in the Early Access form. If there are any updates to the timeline we will certainly let you know.
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